Dark Ages

Hopefully by the summer of 2017, I will have a 1066 hasting project being given some serious attention.


Outline plans re figures and terrain are commented upon at the below blog link

  

http://battlefieldswarriors.blogspot.co.uk/2017/03/1066-project.html

950th Anniversay replay of Hastings using the Invasion 1066 game.


A significant anniversay of a significant battle deserved to see the game go onto the table. As usual play gave a tight game, with both sides feeling that victory was possible.


This time around it all unravelled rather earlier than usual. There is a full AAR over on the blog, so i will not put any spoilers in here.


LINK TO BLOG - http://battlefieldswarriors.blogspot.co.uk/2016/10/hastings-anniversary-replay.html

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Invasion 1066 - The battle of Hastings.


Published by Revolution Games, this is my own design. It started out in life as a self published DTP game and happily Revolution Games picked it up, so now I get to play with real counters :-)


This was a long battle for the times and represents a hard slog for the Norman player, but they eventually do start to make progress. I have tried to get an emotional attachment into the game, so that the Norman player feels the frustration and difficulty of getting up that hill and the Saxon player feels the pressure of trying to fend them off until the end of the day.


Both players are working against a backdrop of ever increasing casualties which makes local routs much more likely. At some point the  local routs become more widespread, until one side or the other is clearly breaking - though often it is so close that each player thinks that just one more turn will do it for them.


AAR posted to the blog, LINK - http://battlefieldswarriors.blogspot.co.uk/2015/07/1066-william-tries-again.html

               

Invasion 1066 - Stamford Bridge


This is the sister game to my Hastings game, published by Revolution Games.  

It is a small footprint boardgame that despite using the same system, plays quite differently to the grinding situation at Hastings.

I have written up an AAR to describe some of the features of the game and that blog post can be seen at this LINK

It was nice to play the professionally produced version rather than my old DTP kit and as ever, the game had a few interesting twists and turns with a tight finish. Thank you Roger (Revolution Games).