Waterloo 1815 - Fallen Eagles.

Published by Hexasim, this is a larger game than I would normally go for, being a two mapper, but it covers the battlefield at a vey interesting 200 metres per hex with large hexes and counters. 

It has since been followed by a second game in the series (Austerlitz 1805) and a third design (Ligny) is in hand, so the promise of a series makes this an interesting prospect in terms of my investment in the system.

It has quite a long playing time for the full battle, so I will play a couple of the smaller scenarios first to get the nuances of the rules under my belt and then go for the big one. I have also just bought the Waterloo book by Timothy Clayton, which looks to give a good all-round perspective of both the battle and the events surrounding it.

The Austerlitz module has the latest rules, which appear to give the cavalry a bit more coverage. 

Eagles at Quatre Bras - These are my (beta) rules for getting a napoleonic game onto a hex grid that will give a good game on a 4' x 3' table. Scales are somewhat flexible to allow users to squeeze in some bigger battlefields or go the other way and have a more tactical game with units representing regiments. 

As it stands, the units represent brigades and artillery batteries. A 4' X 3' table will comfortably give a Quatre Bras sized game with four or so divisions per side plus support. The rules are presently in a beta testing format, but the main principles of play seem pretty solid and so the rules may get tweaked rather than go off in a new direction.

Downloads (thank you Dropbox)

Eagles at Quatre Bras: Rules for hexed battles

Quatre Bras scenario: A scenario for the EaQB rules


Introducing Eagles at Quatre Bras. An early AAR on the blog with some design notes.


Waterloo - Fading Glory.

During the 200th Waterloo anniversary,  I played out the three days of fighting using the Fading Glory boardgame by GMT. 

A rolling blog post started on 15th June to show the preliminary moves and general situation and then as each of the next three days were played on their anniversay date, the blog was updated to show the significant events of that day. 

The progress of those 4 days have been formatted onto a single account available the link below. Note, it was written as the action unfolded, nothing is commented upon retrospectively.

Waterloo - Quelle Affaire! is a low complexity game covering the events of 16th June 1815. A 2' x 2' board with large hexes covers all of the topography relevant to the Waterloo Battle and has random points along the east edge of the board for the arrival of the Prussians.

There is a write up over on the blog that looks at some of the game mechanics and a recent playing.