Hex Terrain

The humble hex has much to offer. It saves measuring and worrying about the millimeter precision of placing units onto the table. It defines a units facing, making flanks and fire arcs easy to assess and it also helps clearly define specific parts of the battlefield itself - that hex is a woods, that hex is a town etc.


You can make your own hexed surface or buy one of the commercial mats or use the plastic or MDF tiles. My hex battlefield collection is based around the hex system produced by Kallistra, who also do a wide range of hex based accessories such as roads, rivers and hills etc.

The Kallistra battlefield base is made up from a number of 6 hex blocks, with just 8 of these blocks being enough to make a game table 8 hexes by 6 hexes, which would fit into a 2' x 3' space. A 12 wide by 9 deep hexfield fits in a 4' x 3' space. In addition to the terrain sets, Kallistra sell blank hex templates, which are handy for doing bespoke items such as the marsh hex below, which is just made using filler and flocks.


The centre picture below represents an area that has been churned up by artillery fire, though I just use it as a general piece to represent rough ground. To the left is a marsh and To the right is a custom piece that is just made from gluing 6mm buildings, walls and turf to a blank hex tile.

This is an example of a small battlefield that is just 8 hexes wide by 6 deep. I have a couple of more base tiles and ten single tiles so that I can expand the board out to 10 wide by 7 deep. This boost in size still allows the game to fit on a typical small kitchen table. See below for a slightly bigger table.


It is surprising how much action you can get going on in such a small area. For storage, the tiles stack on top of each other - see the cityscape hexes stacked bel, which also give an 8 x 6 hexfield.